Mod Organizer Fallout 3

Fallout 3 Archive Invalidation with Mod Organizer - posted in Fallout 3 Technical Support: I have been working on getting my current FO3 install working. I am using Mod Organizer for only a little while, I believe I have gotten everything working except Archive Invalidation. I have automatic Archive Invalidation checked in the proflie manager, but it is not recognizing it or something.

Mod Organizer 2

Mod

Best AnswerKelmych,You should not have problems starting FO3 through FOSE using Mod Organizer. The installation process details are in the here on the STEP site.

When using Mod Organizer Steam itself is not typically used. The FalloutLauncher replacer for Steam, which is described in the guide, allows Mod Organizer to 'hook' Steam while starting the game to allow Steam overlays. There have been other attempts to allow Mod Organizer to hook Steam when starting FO3 (using FOSE or the Fallout Launcher) but AlexxEGs is the only one I know of that seems fairly robust. Note that the FalloutLauncher replacer isn't required to get FO3 running with Mod Organizer, it just allows Steam to be connected to the game.If you still have questions let us know; I suggest asking these questions in the for the Fallout 3 guide.

How to install mod organizer

There are cases where users have had problems getting FO3 to start when using Mod Organizer even when following the steps in the guide; we don't know why this happens. I am reinstalling Fallout 3 using MO.

I am using the Fallout 3 goty edition from Steam and did the Steam 'fix' where you rename the FOSEloader to Fallout3launcher. The game gave me a warning that FOSE was not running and DarnUI was messed up during the intro.I found this fix here:I wanted to know if this 'fix' is 'official' before using it?

Or is there some better way to get the game running? Any insight into this would be greatly appreciated, thank you.Edit: I tried this fix and it isn't working for me.P.S. And while I am here I might as well ask, when installing mods that change the fallout3.ini and prefs.ini. Will Mod Organizer automatically make those changes to the Mod Organizer.ini's or will the mods make changes to the actual fallout3.ini's in the documents folder?Edited by Snarkyfork, 30 January 2016 - 12:48 AM. You should not have problems starting FO3 through FOSE using Mod Organizer. The installation process details are in the here on the STEP site. When using Mod Organizer Steam itself is not typically used.

The FalloutLauncher replacer for Steam, which is described in the guide, allows Mod Organizer to 'hook' Steam while starting the game to allow Steam overlays. There have been other attempts to allow Mod Organizer to hook Steam when starting FO3 (using FOSE or the Fallout Launcher) but AlexxEGs is the only one I know of that seems fairly robust. Note that the FalloutLauncher replacer isn't required to get FO3 running with Mod Organizer, it just allows Steam to be connected to the game.If you still have questions let us know; I suggest asking these questions in the for the Fallout 3 guide.

Might and magic 7 golem parts. There are cases where users have had problems getting FO3 to start when using Mod Organizer even when following the steps in the guide; we don't know why this happens.